![]() I'm just saying it's over costed by comparison, and thus underwhelming for a 7th level spell. That would require better options to exist for a Wizard performing an equivalent function, which they do not. I mean shoot, the fact you can get out even just a cantrip as an action in addition to the bonus action would normally be worth around 5 rounds worth of the difference in damage, and again, that's it at 4th level vs the sword at 7th. I did say "nearly identical" instead of identical for a reason :-) You can certainly quibble that a 20% falloff is more than "nearly", but 3.5 damage per round is hardly the normal difference in winning or losing a fight, at the point at which 7th level spells come out. Right, the ability mod of 5 puts it at 14 damage, or 4 puts it at 13 damage, a dropoff of 3.5 damage, in exchange for using a 4th level slot instead of a 7th level slot (and most importantly not requiring concentration). Phandelver and Below: The Shattered Obelisk Dual progression provides a large store of maneuvers at the beginning of combat.Mordenkainen Presents: Monsters of the Multiverse Good initiative: Not astoundingly high, but the good dex synergy + quick to act gives a total of 3+dex to initiative.Īccess to 9th level maneuvers by 20th level. Thanks to the warblade recovery system, this could be employed multiple times in an encounter if need be. ![]() White Raven TacticS: Gains the ability to grab this maneuver at level 10. ![]() Gloom Razor: Mixed with many shadow hand maneuvers/boosts this feat is incredible as it is capable of rendering opponents flat-footed without an opposing check. Stormguard Warrior: Access to stormguard warrior + TWF essentially enables this character to deliver highly damaging, yet highly accurate attacks. Also gets full strength bonus to both on and off-hand attacks (at level 7). No TWF penalty: At 8th level you don't take any penalty for wielding two tiger claw weapons. High AC: Due to the fact that dex and wisdom both contribute to your AC, and you may wear light armor (read mithril breast plate), you have pretty good AC. You gain Wis to Ac at level 2 and Wis to damage (on Tiger Claw strikes) at 9th level. High Degree of DEX & Wis Synergy: You gain dex to attack and dex to damage at level 3. Martial Maneuver (Girallon Windmill Flesh Rip) Adaptive Style, (Weapon Finesse), (Weapon Focus (Tiger Claw))ġ8. ![]() Blood Claw Master-+1-+0-+0-6/4-Claws of the Beast, Shifting 1/day 8. Class-MG-RM-St-Swap-IL(S/W)-Class Abilities- 1. Build Stub: Swordsage 4/Warblade 1/Fighter 1/Blood Claw Master 2/Swordsage +1/Warblade +1/Fighter +1/Swordsage +1/Warblade +1/Swordsage +2/Warblade +1/Swordsage +4
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